why is the screen that big
why is the screen that big
Hi, thanks for the comment, and the rating!
I originally made this as a standalone Windows game, and in the fullscreen dimensions of 1920 x 1080. As an aircraft simulation, I thought it's best to make it fullscreen for ease of playability. And the onscreen UI elements (such as Score / Radar screens) needed space, so the aircraft HUD can be as big/clear as possible. When I converted it into WebGL it retained the original dimensions. I tried to make the screen smaller for Web, but all the UI elements and stuff seemed to get broken and crammed together, so I kept its original dimensions. Sorry for the inconvenience. Please play it fullscreen by hitting the Blue button at the Right-Bottom corner.
Thanks!
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Joined on 2/5/22